Friday, 27 January 2012

The Family

As I mentioned yesterday, more on my cat (as well as the other members of my family). First off I live with my fiancee, we have a wide assortment of children, running from fury to scaly to smooth and boa-like. A pre-note, all our pets are named after characters from Tales of the Malazan Book of the Fallen, its a great series you should really check it out.

First off is our son Fiddler, and Dee my fiancee hiding behind him. We've had him for a little under two years now, he's a pretty unique cat (but all cats are pretty insane anyway). He's a bit like a dog and misses me like crazy when I'm not around, he also has a habit of chewing on plastic or any cord that is remotely important (power cords or game controller cords for instance). He often wakes us up in the middle of the night by jumping on me or the bed, and also by chewing on something and then excitedly meowing at me when I grudgingly look at him. He also comes with the feature of rag-dolling the second you pick him up (you can kinda see that below). Anyway I love him to death (oh and her too). This first picture was taken with Dee's D90, the following with my P500 (no PP on the P500 shots).




Thil (Kathillion), our bearded dragon, she is the first reptile either of us have ever owned and our only female. Two years ago we built her a completely custom 4x2x2 enclosure, with a shelf, stairs, and lots of room. Sadly she spends most of her time lazing on the shelf and being fat. She is often cranky, featuring a darker beard and over-all complexion, but once you take her out for a little bit she brightens right up. She's sitting on the back of the couch right now, enjoying some time out and about.




Brood (Caladran Brood), a spider Ball Python, he was our first snake. Prior to meeting him I had never really been formally introduced to snakes, and even when we went to see the guy we were (at the time potentially) buying him off of, I was pretty iffy on the subject. Brood has the power to turn anyone who thinks of snakes as scary or dangerous and wrap them around his little (figurative) finger. He's scared or spooked by pretty much anything and will immediately ball up and hide, often using his own tail to cover his eyes so you can't see him. He'll make you want to protect him and teach him to not be afraid of the world. He's truly unique.



Pearl, on the left and, Anomander (Anomander Rake), on the right. We got both of them at the same time, this past October. I decided put both in the same post since they are the most recent additions. Pearl is a pastel Ball Python and Anomander is a red tail Boa, our first Boa as well. Neither are like their brother and are both very adventurous.









Thursday, 26 January 2012

Catpaper

Hey, not a long post today, heading to sleep in a sec. I whipped this up earlier, mostly on my lunch break. Stock subject was my cat, Fiddler, more on him and the rest of the family tomorrow. Enjoy and Good Night!

Place Holder

Reviews to come, music most likely (Im a prog lover), also perahps tv/anime and movies if I see anything that I find interesting enough to share (or bad enough to rant about).

Wednesday, 25 January 2012

Brief History of Mitch Media

Hey, I felt like I should write up a little background on myself or this blog, so prepare for a bunch of text without any pictures or fun, at all. I've been playing around with digital media for a while now, I started using Flash when I was ~12. My computer at the time couldn't really run any games and I didn't really have any friends to hang out with, so I started hanging out on the internet. My first stop was Newgrounds.com, from there I picked up Flash and started drawing and animating. As you might as guess I wasn't all that great, raw drawing isn't my perticular talent. I had fun and eventually moved into flash game design. Being very young, I had no programming knowledge so all of my games were so crudely coding, looking back I wonder how I even got by and why I didn't pick up on what a variable was. For example instead of using a variable to log an enemies hp, I would create a hidden object that was told to "nextFrame" every time the enemies hp was to decrease, and on the fifth frame, it would go to a dieing animation or something. If this sounds overly complicated, it was. The simple way would be: hp--.

So after a couple amateur games (mostly shooters because then all the enemies could just be button (far less coding then anything else)), I got out of the world of Flash. Around this time I got hooked on Photoshop, I started making forum signatures for random people on the web, opened up places where I would take requests and try to fill them as quickly as possible. It eventually hit a point where I had some 20+ requests and eventually had to close shop because it was becoming far too time consuming for me to keep up with.

After taking a break for a bit I started trying to create more wall-paper orientated projects, and although I didn't make a whole lot, I'm pretty proud of what I was able to churn out.

Last summer, prior to moving (more on that in another post) I started work on Flood Commander, a game for Android. The demo is out on the market, but I'm not sure of the compatibility with most phones (developping for every kind of android phone is hell, I envy iPhone developers). The basic game mechanics are similar to FloodIt!, you have a grid of colors and every selection you make allows you to take over adjacent blocks. Thats the normal game, I aimed to take it a step further, and to add more strategy into the game, the demo features different terrain (bridges, walls) and also different weapons to allow you to hit not just adjacent blocks but also the ones behind them, and in other directs.
Sadly the development of my game has been put on hold until I can find the time, school takes a huge chunk of my spare time, and I thought that maybe on my work term I'd have more time to do stuff, but I'm barely home for 4 hours before I have to goto bed again.

Phew long post, if you bothered, thanks for reading.

Happy Infection

This background was half designed to be a wallpaper and half to be a t-shirt, sadly the t-shirt aspect of it never really took off, mostly due to the fact that anywhere online that I tried to have it printed and shipped to me always printed it way too small or way too low on the shirt itself (think stomach art). Mostly based on the flower you have to collect in Yoshi's Island () crossed with some sort of computer virus. Hope you like it.

After posting I can see that blogger puts a gross background around a transparent gif. Aw well.

Moonlit Night

One of my older works, one of the first I did primarily without relying on brush packs or random vectors. I followed a tutorial on DeviantArt to get the water to look nice (this one to be precise). Overall I was pretty satisfied with what it turned out like, it was simple but eye catching at the same time. I couldn't decide on a color so I made three variants, but I do prefer the purpler one.



Tuesday, 24 January 2012

First Post

Hey, first post here, might as well explain why I created this blog. Basically I just wanted somewhere I can keep all the random stuff I make, or photograph, and hell if people besides me are reading it then everything will be great. So I'll be uploading random digital artsy stuffs, photos and whatnot, posting about work and school and all that jazz (currently in my third year of computer engineering, and on my first work term working at SimplyCast.com).

Might as well start things rolling with something new, cooked this up earlier, a BioShock Infinite background that I made for my fiancĂ©e.



Really happy with how it turned out, almost looks official imo =] 
Stock credits:

Bioshock logo:
http://planetrenders.net/renders/albums/userpics/101697/BioShock_InfiniteLogo.png

The "Old Paper" texture

Steampunk Machine Brush Pack